Exactly what has Jagex in store for us in 2010? No speculations in this post, just pure hard facts!
The new skill
First and foremost, the new skill! Promised on countless occasions and confirmed to difinitely be released in 2010, the new skill must be one of the main features to look forward to this year. The great thing about it, is that we have absolutely no idea what the skill will be called, or what it will be about. The only hint towards the gameplay of the skill is that ‘it has never been done in a game before’, as stated by Mod MMG. But what can we expect of it then, and how large – or small – should we take the word game? Nothing ever done before in an online game? In a console game? A pc game? Crazy idea’s have been spread around about personal training, assasination, morphing and engineering. But really, I’m quite confident that with the huge load of games around just about every possibility has been done before. Should we actually see this as a clue?
As quoted from an interview with Mod MMG, from MMO Hub.Org. The site is currently down, but once it will be relaunched, visit this page.
We are actually working on a whole new game mechanic. I can’t give much away, but it could be an entire game in its own right, or just a skill, or both, who knows [laughs]. That will be for free and members. But, yeah, that should be this year hopefully, needs to be awesome though. I don’t want to give it away though because it’s really exciting and no one has done it so we’re kind of keeping that one close to our chest. … But what I realised is that if we hide stuff and then say “Yeah we’re going to build this and it’s awesome and the most exciting thing we’ve ever done!” and then launch it and it’s like “Eh?,” we’ve almost set ourselves up to fail before we even started. So we don’t want to spin it; we want it to be a big surprise. So it will be a skill, and we will introduce a whole new type of gameplay as well, but you’ll see it when it’s ready.
Another hint we have about the new skill is that it will be for free players and members alike. But does that actually say anything about the skill? We have a lot of different skills that are both free to play and members, but have added members-only features. Actually, do we have any free to play skill that doesn’t? So yeah, it’s a promise for free players but it doesn’t mean a thing.
A lot of players have been suggesting it would be Sailing, which now has been denied by both Andrew and Mod MMG on seperate occasions. However, later Mod MMG said he was only joking when he stated that Sailing would never be a skill while he was around. Does that mean that they’re not planning it as this skill, but will eventually use the idea?
Animation and Graphical Updates
In several of the development blogs plenty of animation updates have been promised. Blooming lightning effects, particle effects, sky boxes and water reflections, etc. Several Developers’ Blogs on the RuneScape website have discussed these updates, which really do seem very promising. In a blog post from 26 August 2009, discussing RuneTek 5, Mod Chris E sais these graphics have allready been finished but are yet to be released , most likely in small amounts in coming months. We’re over 4 months further and since the first glimpse of particle effects (read this Developers’ blog for more) with the Christmas update, we have yet to see the majority of these new features.
Fairy Tale part 3 and Fairy’s grahpical update
Long suspected, hinted at and eventually openly talked about, fairy tale part 3 is definitely to be released within 2010, along with several graphical updates. The hype among the quest has settled down a bit, but it has yet to be released! The quest is fully developed allready and lays with the graphical team for the finishing touch. Fairy tale part 3 is discussed to have higher then average requirements, and would be quite challenging. The storyline would continue from part 2, involving the fairy Godfather and vicious orks.. And, perhaps,a mysterious Pink Fairy?
“Do I need to store all this information in so many variables, or can I just assume the player is going to do this specific thing?”
“We can never assume anything of our players! They’ll always do something slightly odd that we hadn’t expected.”
“Okay, so I have to use all these variables then? Seems like a bit of a waste for the end result?”
“Hmm, maybe you’re right; but what if you put a nice PINK FAIRY in that space there, wouldn’t it look nice?”
“Oh yeah! Yeah, it would… but hey, that’s not answering the question…”
“But it was a boring question, just store the information in another way!”
“Yeah, but what other way?”
“If you had a PINK FAIRY, right there, she could remind the player of all the stuff that you needed to store in those variables.”
“Oh yeah!”
Read up on the Developers’ Blogs about the Fairy project by visiting this list.
The Orb of Oculus
Fresh from the Jagex headquarters, news about the Orb of Oculus comes with a promise for video-makers. Allready an update was promised to help video-makers finish their projects within the game, but with the blog from 20 Januari 2010 this promise becomes touchable. It tells the story of a very unique orb that let’s you control all camera movement around your character ingame, and possibly a bit more? Read up on the blog here.
Elite tasks
Mod Maz, aka the Queen of the Squirrels, has been tasked with the, er, task of developing elite, um, tasks for all existing Achievement Diaries… After the release of the Ardougne Achievement Diary, including a hidden list of Elite Tasks, Jagex responds to the positive feedback with the promise to release more of these challenging tasks! Read up on the story here.
Court Cases
With the release of the Kings Ransom quest, a very interesting aspect was added to Runescape: Courts. The playground of the law featured in a multiplayer game. Rule breakers and wrongdoers sued by Jagex Moderators? No not exactly. This future distraction and diversion sets the player as a barrister, or sollicitor, and challenges you to defend a criminal.. Well, at least someone suspected to have performed a crime. A future blog about the Distraction and Diversion has been promised, but yet to be released. Read up on it here.




















